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Course, academic year 2023/2024
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Educational Robotics - OENII1704Z
Title: Educational Robotics
Guaranteed by: Katedra informačních technologií a technické výchovy (41-KITTV)
Faculty: Faculty of Education
Actual: from 2021
Semester: both
E-Credits: 6
Hours per week, examination: 0/1, Ex [HT]
Capacity: winter:unknown / unknown (unknown)
summer:unknown / unknown (unknown)
Min. number of students: unlimited
4EU+: no
Virtual mobility / capacity: no
State of the course: taught
Language: English
Teaching methods: full-time
Teaching methods: full-time
Note: enabled for web enrollment
priority enrollment if the course is part of the study plan
you can enroll for the course in winter and in summer semester
Guarantor: PhDr. Daniel Tocháček
Teacher(s): PhDr. Daniel Tocháček
Annotation
Last update: Kateřina Esserová, DiS. (09.10.2018)
The aim of the course is to introduce students to thematic field of educational robotics. The main aim of the course is theoretical and practical introduction to systems and softwares that can be used for the support of educational robotics. The course will also focus on developing programming techniques in an iconic-graphical development environments that have fully standard programming features such as loops, conditionals, string handling, extensive mathematical tools and strong support for graphical presentation of the results.
Aim of the course
Last update: Kateřina Esserová, DiS. (09.10.2018)

The main aim of the course is theoretical and practical introduction to systems and softwares that can be used for the support of educational robotics.

Literature
Last update: Kateřina Esserová, DiS. (09.10.2018)

BAUM, D. Definitive Guide to LEGO MINDSTORMS. 2nd Edition. Berkeley : Apress, 2002.

BAUM, D. et al. Extreme Mindstorms: an Advanced Guide to Lego Mindstorms. Berkeley : APress, 2000.

ERWIN, B. Creative projects with LEGO Mindstorms. Boston : Addison-Wesley, 2001.

FERRARI, M. et al. Building Robots With Lego Mindstorms : The Ultimate Tool for Mindstorms Maniacs. Osborne : Syngress, 2001.

FERRARI, M. et al. LEGO Mindstorms Masterpieces: Building Advanced Robots. Osborne : Syngress, 2003.

HÄBERLE, H. a kol. Průmyslová elektronika a informační technologie. Praha : Sobotáles, 2003.

HILL, T. Production / Operations Management. Cambridge : McGraw-Hill, 1991.

SENN, J. A. Information Technology: Principles, Practices, and Opportunities. 3rd Edition. New Delhi, Prentice Hall, 2003.

WILCHER, D. LEGO Mindstorms Mechatronics : Using Systems and Controls to Build Sophisticed Robots. New York : McGraw-Hill/TAB Electronics, 2003.

Requirements to the exam
Last update: Kateřina Esserová, DiS. (09.10.2018)
  • Active participation in course lessons; Continuous solving tasks from the course lessons reflecting the topics discussed in the course; Final completation of the robotic kit used during the course to its original state.
  • Creation and presentation of the final work - student’s own creative project in the field of educational robotics - with the use of robotic Lego NXT Mindstorms, Lego EV3 and Lego WeDo sets.
  • Job requirements and more information:

- The work will take the form of a practical project in the field of educational robotics, including the planning phase (draft) preparation, construction and programming of the robot, while also presenting the whole work of other participants in the course.
- The work will include project documentation (eg. Presentation, supporting materials, photos, videos).
- For the project can be used Lego Mindstorms NXT, Lego EV3 and Lego WeDo robotic kits.
- The only thematic restriction of the project is its usefulness in education at the elementary school or high school.

  •  Demonstration of the appropriate level of knowledge in the focus subject.
  •  Demonstration of the corresponding theoretical / practical knowledge and skills in solving problems in the field of educational robotics.
Syllabus
Last update: PhDr. Daniel Tocháček (16.05.2019)

Definition of educational robotics

Basic concepts and general principles of robotics

Relationships between robot design and utility properties

Robot activity modeling using (school) robotic systems

Programming options for robotic systems (eg BeeBot, Ozobot, Lego WeDo, Lego Mindtorms NXT / EV3)

Project possibilities of educational robotics in educational process in kindergartens, primary schools and secondary schools

Extensions and add-on systems / robotics kits (eg lab experiments)

Alternative Programming Options for Robotic Systems (eg, Scratch; Community Languages - Java, C)

 
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