SubjectsSubjects(version: 945)
Course, academic year 2023/2024
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3D modelling and geovisualization - MZ370G18
Title: 3D modelling and geovisualization
Czech title: 3D modelling and geovisualization
Guaranteed by: Department of Applied Geoinformatics and Cartography (31-370)
Faculty: Faculty of Science
Actual: from 2023 to 2023
Semester: winter
E-Credits: 5
Examination process: winter s.:
Hours per week, examination: winter s.:2/2, C+Ex [HT]
Capacity: 14
Min. number of students: unlimited
4EU+: no
Virtual mobility / capacity: no
State of the course: not taught
Language: English
Note: enabled for web enrollment
Guarantor: Mgr. Lukáš Brůha, Ph.D.
Teacher(s): Mgr. Lukáš Brůha, Ph.D.
Opinion survey results   Examination dates   Schedule   
Annotation -
Last update: Mgr. Lukáš Brůha, Ph.D. (22.08.2022)
The course introduces the basics of computer graphics to provide deeper understanding of the 3D visualization of spatial data. The role of geometric primitives in 2D and 3D modelling of individual spatial objects or entire graphic scenes is explained in detail. Introduced techniques are practised by means of 3D visualization in Blender SW on desktop and using Cesium for the web environment. At least an elementary knowledge of Python scripting is anticipated.
Literature -
Last update: Ing. Miroslav Čábelka (15.01.2020)
  • John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley (2013): Computer Graphics: Principles and Practice (3rd Edition), 1264 p., ISBN-10: 0321399528
  • Dinesh P. Mehta, Sartaj Sahni (2018): Handbook of Data Structures and Applications (2nd Edition). Chapman & Hall/CRC Computer and Information Science Series, ISBN-10: 149870185X
  • Claus O. Wilke (2019): Fundamentals of Data Visualization: A Primer on Making Informative and Compelling Figures. O'Reilly Media, ISBN-13: 978-1492031086
  • Jiří Žára, Bedřich Beneš, Jiří Sochor, Petr Felkel (2005): Moderní počítačová grafika (2. vydání). Computer Press, ISBN 80-251-0454-0

Syllabus -
Last update: Ing. Miroslav Čábelka (13.01.2020)

1. Introduction to computer graphics 1. Raster and vector graphics.

2. Introduction to computer graphics 2. Introduction to 3D objects visualization. Representation of the scene, camera, transformations. Solutions to visibility, ray tracing.

3. Methods for 3D objects representation 1. Constructive solids. Polyhedron. Tetrahedron.

4. Methods for 3D objects representation 2. Triangular networks. Simplification algorithms. Boundary representation. Representaions of esge and faces.

5. Methods for 3D objects representation 3. Volumetric representation.

6. Methods used in BIM and CAD systems.

7. CityGML standard, concept of LOD in CityGML, 3D models of buildings and cities generalization.

8. 3D representations and spatial databases.

9. GIS analysis in 3D.

10. 3D visualization in the web environment. Vector Tiles. 3D Tiles.

11. Procedural modelling of 3D objects.

12. Digital Earth, Digital twin.

 
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