Modern Algoritmic Game Theory - NOPT021
|
|
|
||
In this course, the students will learn the core concepts, models, theory and algorithms of modern and
practical algorithmic game theory. During the practical part, they will gradually build the tools and codebase for
implementing them in real games. At the end of the course, the students will have a working agent that converges
to an optimal policy in Leduc poker and many other small games.
Last update: Hubička Jan, doc. Mgr., Ph.D. (14.02.2022)
|
|
||
Oral exam. Last update: Kynčl Jan, doc. Mgr., Ph.D. (31.05.2019)
|
|
||
G. Owen: Game Theory, London 1971 nebo kterékoliv pozdější vydání (or any later edition).
E. Mendelson: Introducing Game Theory and Its Applications,CRC Press LLC,ISBN 1-58488-300-6, 2004
M. Chobot, F. Turnovec, V. Ulašin: Teória hier a rozhodovania, Alfa Bratislava, 1991.
M. Maňas: Teorie her a její ekonomické aplikace, SPN Praha 1983 nebo pozdější vydání. Last update: T_KAM (20.04.2007)
|
|
||
Oral exam, requirements according to the sylabus of the lecture. Last update: Kynčl Jan, doc. Mgr., Ph.D. (31.05.2019)
|
|
||
Week 1 Course
Practice
Week 2 Course
Practice
Week 3 - Regret Course
Practice
Week 4 - Sequential Decision Making Course
Practice
Week 5 - Sequence Form Course
Practice
Week 6 - Counterfactual Regret Minimization Course
Practice
Week 7 - Monte Carlo Methods Course
Practice
Last update: Hubička Jan, doc. Mgr., Ph.D. (14.02.2022)
|