SubjectsSubjects(version: 978)
Course, academic year 2025/2026
   
3D modelling and Digital Earth - MZ370G18
Title: 3D modelling and Digital Earth
Czech title: 3D modelling and Digital Earth
Guaranteed by: Department of Applied Geoinformatics and Cartography (31-370)
Faculty: Faculty of Science
Actual: from 2025
Semester: winter
E-Credits: 5
Examination process: winter s.:
Hours per week, examination: winter s.:2/2, C+Ex [HT]
Capacity: 16
Min. number of students: unlimited
4EU+: no
Virtual mobility / capacity: no
State of the course: taught
Language: English
Explanation: změna názvu od 2025 (z 3D modelling and geovisualization)
Note: enabled for web enrollment
Guarantor: Mgr. Lukáš Brůha, Ph.D.
Teacher(s): Mgr. Lukáš Brůha, Ph.D.
Annotation -
3D modelling and Digital Earth is a course focused on the applications of computer graphics, geographic information systems (GIS) and spatial analysis to issues of urban and regional development, changes in the natural environment and the interaction of urban and natural systems.
The theoretical part includes selected aspects of computer graphics, representations of 3D geometry and algorithms for procedural processing of large spatial data, always taking into account the requirements of applications.
The practical part gives students the opportunity to extend their existing GIS skills by extending spatial analysis and visualization techniques to the third dimension and to create dynamic simulations of phenomena over time using 3D animations (4D).
The course includes a combination of theory, practical demonstrations and applications. Upon successful completion of this course, students will be able to create 3D visualizations of natural and urban environments using open scientific data and open-source software tools. The main software used will be Blender including the Blender Python API. At least an elementary knowledge of Python scripting is anticipated.
Last update: Brůha Lukáš, Mgr., Ph.D. (08.07.2025)
Literature -
  1. John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley (2013): Computer Graphics: Principles and Practice (3rd Edition), 1264 p., ISBN-10: 0321399528
  2. Dinesh P. Mehta, Sartaj Sahni (2018): Handbook of Data Structures and Applications (2nd Edition). Chapman & Hall/CRC Computer and Information Science Series, ISBN-10: 149870185X
  3. Anna Labetski et al. (2022): 3D building metrics for urban morphology. DOI: https://doi.org/10.1080/13658816.2022.2103818
  4. Ming Zhang et al. (2022): GIS Based Procedural Modeling in 3D Urban Design. DOI: https://doi.org/10.3390/ijgi11100531
  5. Blender 4.4 Python API Documentation. Online: https://docs.blender.org/api/current/index.html
  6. Blender 4.4 Reference Manual. Online: https://docs.blender.org/manual/en/latest/
Last update: Brůha Lukáš, Mgr., Ph.D. (08.07.2025)
Syllabus -

1. Introduction to computer graphics 1. 

2. Introduction to computer graphics 2. 

3. Scientific visualization & Physical modelling

4. 3D objects representations. 

5. Methods for 3D objects geometry manipulation. 

6. Procedural Modelling of Buildings for Urban Planning using Graphical Modelling Tools

7. Procedural Modelling of Buildings with Blender Python API

8. Procedural Modelling of Terrains and its Applications in Simulation of Earth Surface Changes 

9. Analysis of Shape Characteristics and Morphological Indices of 3D Building Models

10. Animations of 3D models: Digital Twins, Cultural Heritage and Augmented Reality 

11. Animations of the Dynamics of Earth's Surface 

12. Digital Earth

13. Presentations of semestral projects and discussions on achieved results.

Last update: Brůha Lukáš, Mgr., Ph.D. (08.07.2025)
 
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