Thesis (Selection of subject)Thesis (Selection of subject)(version: 384)
Thesis details
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Animace grafových algoritmů v MonoGame
Thesis title in Czech: Animace grafových algoritmů v MonoGame
Thesis title in English: Animation of Graph Algorithms in MonoGame
Key words: grafy|grafové algoritmy|kompilátor|MonoGame
English key words: graphs|graph algorithms|compiler|MonoGame
Academic year of topic announcement: 2023/2024
Thesis type: Bachelor's thesis
Thesis language: čeština
Department: Department of Software and Computer Science Education (32-KSVI)
Supervisor: RNDr. Martin Pergel, Ph.D.
Author: hidden - assigned and confirmed by the Study Dept.
Date of registration: 20.10.2023
Date of assignment: 20.10.2023
Confirmed by Study dept. on: 23.10.2023
Date and time of defence: 28.06.2024 09:00
Date of electronic submission:07.05.2024
Date of submission of printed version:07.05.2024
Date of proceeded defence: 28.06.2024
Opponents: RNDr. Michal Kopecký, Ph.D.
 
 
 
Guidelines
Uchazeč navrhne a implementuje interpret jednoduchého jazyka zaměřeného na vizualizaci grafových algoritmů. K implementaci použije framework MonoGame. Grafy budou vykreslovány pomocí pružinkové metody.
References
A. Aho, J. D. Ullman, M. S. Lam: Compilers: Principles, Techniques, and Tools, Harlow: Pearson, 2014, ISBN: 978-1-292-02434-9.
J. E. Hopcroft, R. Motwani, J. D. Ullman: Introduction to Automata Theory, Languages, and Computation, 3rd edition, Pearson, Addison-Wesley, 2006, ISBN 0-321-45536-3.
G. DiBattista, P. Eades, R. Tamassia, I. G. Tollis: Graph Drawing: Algorithms for the Visualization of Graphs, Prentice Hall, 1999, ISBN: 0-13-301615-3.
M. Michaelis, E. Lippert: Essential C# 5.0, Addison-Wesley Professional 2012, ISBN 978-0321877581.
L. Salin, R. Morrar: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine, Apres, 2021 ISBN: 9781484277706.
 
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