Thesis (Selection of subject)Thesis (Selection of subject)(version: 393)
Thesis details
   
Procedurální generování měst
Thesis title in Czech: Procedurální generování měst
Thesis title in English: Procedural Generation of Cities
Key words: procedurální, modelování, generování, město
English key words: procedural, modelling, generation, city
Academic year of topic announcement: 2009/2010
Thesis type: diploma thesis
Thesis language: angličtina
Department: Department of Software and Computer Science Education (32-KSVI)
Supervisor: prof. Dr. techn. Alexander Wilkie
Author: hidden - assigned and confirmed by the Study Dept.
Date of registration: 30.05.2010
Date of assignment: 30.05.2010
Confirmed by Study dept. on: 28.07.2011
Date and time of defence: 06.09.2011 09:00
Date of electronic submission:05.08.2011
Date of submission of printed version:05.08.2011
Date of proceeded defence: 06.09.2011
Opponents: doc. Ing. Jaroslav Křivánek, Ph.D.
 
 
 
Guidelines
Nowadays, the demand for graphical resources in the movie, video games, and advertisement industries grows quadratically with project complexity. Procedural modelling is one of the ways to meet the current market demands.

The goal of this thesis is to devise and implement a method, possibly based on already existing methods, that would simulate the growth of a virtual city's street network and buildings over time.
References
* Interactive Geometric Simulation of 4D Cities, Basil Weber, Pascal Müller, Peter Wonka, and Markus Gross, Eurographics 2009
(http://www.procedural.com/company/publications/urban-simulation.html)

* Procedural Modeling of Cities, Yoav Parish and Pascal Mueller, Proceedings of ACM SIGGRAPH 2001
(http://www.procedural.com/company/publications/procedural-cities.html)
 
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